Driving Academy

Driving Academy
Gameplay Video : Click Here
​
Responsibilities & Contributions
-
Defined the game vision & high-level goals, ensuring alignment with player engagement, retention, and monetization strategies.
-
Led the design of core gameplay mechanics, shaping an authentic driving simulation experience.
-
Designed & crafted engaging game features, improving virality, retention, and monetization.
-
Created over 100 handcrafted levels, integrating real-world US road signs & driving rules to enhance the educational aspect of the game.
-
Mentored & guided designers on game/feature design, documentation, and roadmap planning.
-
Constructed & executed A/B tests, optimizing game mechanics, user experience, and monetization models.
-
Owned high-level design requirements, ensuring seamless UX & balanced game progression.
Achievements & Impact
-
Designed & implemented features that generated over $2M in revenue.
-
Driving Academy: Car Games achieved Top 4 in iTunes USA Racing and is still in the Top 80.
-
Crafted an immersive driving simulation, increasing player retention & session time.